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DAN
CURRY is a visionary artist/filmmaker and 7-time Emmy winner.
He is best known for his work as Visual Effects Supervisor/Producer
for the various reincarnations of Star Trek. His work in visual
effects and title design has appeared in over 100 feature films,
40 television productions, special venue projects, and interactive
games. Dan is current Governor of The Academy of Television
Arts and Sciences’ Visual Effects Peer Group. His background
also includes teaching Fine Arts and Theatre on the university
level and service as a U.S. Peace Corps Volunteer building small
dams and bridges in rural Thailand. Dan remained in Asia doing
freelance film, art, architecture, and production design. Dan
holds a B.A. in Fine Arts with a minor in Theatre, and an M.F.A.
in Film and Theatre. Dan is a member of the Directors Guild
of America, The American Society of Cinematographers, The Producers
Guild of America, The Visual Effects Society, and is a founding
member of the International CG Society. |
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Simulation
has been a part of the human experience since our remote ancestors
painted on the walls of caves to share the excitement of the
hunt with those who could not be there. Over the millennia
our tools of expression have evolved to a level of sophistication
that the term “virtual reality” is no longer hyperbole. Current
technology allows us to communicate with the mass of humanity
to share the Overview Effect. This is especially important
as a means getting people to understand how unique and precious
our world is. Earth seen from space has no borders, no discernable
countries. Our terrestrial squabbles seem petty indeed in
light of the vastness of the universe. The Institute’s mission
to promote greater space awareness can be an important factor
in spreading world peace and helping humanity find its future
among the stars.
--
Dan Curry
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